European Parliament votes to take action against loot boxes … –

GI Game Changers: Celebrating the people making the industry a better place
Commission will also set up a European Video Game Strategy to grow industry and a European video game award
The European Parliament voted today to adopt a report calling for the European Commission to address several issues in the games industry that it believes will better protect consumers, especially young people.
The report was led by MEP Adriana Maldonado López, and secured 577 votes in favour, with 56 against and 15 abstentions.
López made more than a dozen recommendations in her report, including a call for harmonised rules across the European Union’s single market when providing clear information about games content, as well as systems that help parents understand and control how much time and money their children spend on games.
The Pan European Game Information (PEGI) age rating system was highlighted as an example of something that could deliver more transparent information about the content, target age group and in-game purchase options to consumers.
Used across 38 countries, PEGI ratings are currently a legal requirement in some markets but not in others.
“We need to harmonise EU rules, ensuring strengthened consumer protection with a focus on minors”
MEPs also voted to have the Commission analyse the impact of loot boxes and prompts to make in-game purchases, taking action if necessary, as well as investigating whether gold-farming can be linked to financial crimes and human rights abuses.
They also call for developers to “avoid designing games that feed addiction,” with López citing the WHO’s recognition of gaming disorder as an example of the state of addiction among some players.
Other actions recommended include proritising data protection, improving the gender imbalance on the industry’s workforce, and making it as easy for consumers to cancel a subscription as it is to sign up.
The European Parliament also recognised the value of the video games sector, as well as its potential to help with education, mental health and other aspects of life.
MEPs have asked the European Commission to devise a European Video Game Strategy that would boost the industry and “help unlock it’s full potential.”
They also proposed the creation of a new annual European online video game award.
“Our report highlights the positives of this pioneering industry, but also social risks we need to bear in mind, like the impact of gaming on mental health,” said López when introducing her report to the plenary today.
“This is something that can particularly affect younger gamers. We need to harmonise EU rules, ensuring strengthened consumer protection and with a specific focus on minors.”
“Our industry is committed to a fair and transparent consumer experience when playing videogames”
Ahead of the vote, the Interactive Software Federation of Europe and the European Game Developers Federation issued a joint statement to, saying the two trade bodies were “concerned by calls for stricter regulation of all in-game purchases.”
The pair said such regulation will impact the ability of all games firms to fund development.
“European consumer protection laws are extensive and flexible to cover and sanction practices that are deemed misleading, unfair, or aggressive,” the statement read. “As recognised by several studies, the problem lies with insufficient enforcement, which undermines the effectiveness of the legal framework.”
It continued: “Our industry is committed to a fair and transparent consumer experience when playing videogames. European players have more choice of amazing games than ever, thanks to the increased variety of business models the industry has developed. Regulators should guard the right to access these cultural products while keeping Europe’s high level of consumer protection.”
You can read more about the recommendations laid out in the report below.
Today’s vote follows another back in November, where the European Parliament voted to improve investment in the video games industry across the EU. We spoke to MEP Laurence Farreng about the ongoing fight to recognise the value of video games.
The European Commission was asked:
James Batchelor
James Batchelor has been a journalist in the games industry since 2006, joining GamesIndustry in 2016, and also runs Non-Violent Game of the Day (@NVGOTD). He does play violent games, but always on Story/Easy mode.
Subscribe to newsletters for the latest industry news.
GI Daily
A roundup of the day's most popular articles.
GI Market Report
Analysis and data about the global games industry.
Jobs Roundup: January 2023 | Cinzia Musio is appointed interim CEO of Code Coven
TIGA unveils Industrial Secondment Program
Xbox Q2 revenues down 13%, but declines offset by Game Pass growth
League of Legends source code exposed in Riot cyberattack
Justin Roiland resigns as CEO of Squanch Games
Washington Post reportedly shutting down gaming section
Tunic and Betrayal at Club Low tie for IGF 2023 nominations
Proletariat unionization vote request dropped
The resource for people who make and sell games.
Copyright © 2023 Gamer Network Limited, a ReedPop company.
All rights reserved. No part of this site or its content may be reproduced without the permission of the copyright holder.


Leave a Comment

Your email address will not be published.