Resident Evil 4 Remake Is Reducing RE4's Most Controversial Feature – Screen Rant

According to developers, the Resident Evil 4 Remake will be ditching a gameplay mechanic that became prevalent in action games of the early 2000s.
Capcom recently revealed the best look yet at the Resident Evil 4 remake, but developers suggest that one common action game mechanic will barely be present in the new game. The 2019 release of the Resident Evil 2 remake modernized the classic horror game and helped introduce many new fans to the long-running series. However, some fans felt that the developers made some mistakes with the Resident Evil 3 remake, which released the following year. Hopefully, those mistakes won't be repeated in Capcom's next anticipated remake.
Capcom is remaking arguably one of the most popular RE games; so popular, in fact that some fans were skeptical that RE4 even needed a modern refresh at all. The game has already been re-released numerous times since it launched on the Nintendo GameCube in 2005. A better look at the remake in action during a recent Resident Evil showcase changed some minds and heightened excitement for the project. Now, many people who have played the original game are hoping the Resident Evil 4 remake makes some critical changes to the source material.
Related: Everything Resident Evil 4 Remake Must Change About Its Characters
Producer Yoshiaki Hirabayashi has revealed that the Resident Evil 4 remake will barely have any Quick Time Events (QTEs). The information comes from an interview between the Capcom Producer and IGN (via Eurogamer). During the interview, Hirabayashi admits that "…people have different definitions of what a QTE is… I can say that there aren't prompts to press buttons mid-cutscene." Some PS5 developers still use QTEs, like Until Dawn's studio, but QTEs were a popular feature in action games of the 2000s that would task players to quickly press a particular button before their characters met an instant demise in an interactive cutscene. Sometimes these situations provided exciting moments with well-timed knife-fighting maneuvers and infamous boulder-punching sequences. At the same time, other QTEs would be put in place to clumsily dodge a falling halberd or large rocks.
The recent gameplay video of RE4 showed the infamous scene of Leon struggling through an entire village of foes. Each villager looks unique and far more detailed than they did in the original version. The intense remake gameplay proved Resident Evil 4 may be the goriest RE game yet. Players also got a better look at the lumbering Chainsaw Man, in a sequence that demonstrated Leon's new ability to counter a previously fatal attack with a quick button press. Hirabayashi affirms in the interview that there will still be circumstantial moments requiring a quickly timed button press during combat. Still, players will not need to worry about pressing the wrong button in the middle of a vital cutscene.
Capcom seems to be making the right moves in getting fans excited about the upcoming Resident Evil 4 remake. With the release of the game less than six months away and the release of both RE Remakes and Resident Evil Village on Switch, Resident Evil fans should have a lot to look forward to.
Next: Resident Evil 4's Outdated Decisions Are Still important To The Remake
Sources: IGN (YouTube), Eurogamer
Jason Hon is a Gaming News Writer and the content creator behind the Mega Manga Mondays Podcast and the Comedic Gaming YouTube Channel Honzy and Friends! Within him lies a colossal passion for Gaming, Shonen, and making people smile. He graduated from The Los Angeles Film School and performs improv comedy. He lives with his wife and two cats in Iowa, USA.

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